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This structure fit neatly into what we needed for the offlining work. A new serverless repo was created for generating the Native AOT DLL files. The repo contains a core project that depends on the pre-existing library projects allowing for code reuse. Individual platform projects were created for handling all the custom build and linking logic required for Windows as well as each supported console.
Implementations have found ways to optimize transform pipelines by collapsing identity transforms, short-circuiting non-observable paths, deferring buffer allocation, or falling back to native code that does not run JavaScript at all. Deno, Bun, and Cloudflare Workers have all successfully implemented "native path" optimizations that can help eliminate much of the overhead, and Vercel's recent fast-webstreams research is working on similar optimizations for Node.js. But the optimizations themselves add significant complexity and still can't fully escape the inherently push-oriented model that TransformStream uses.